Meat moves here, flesh wobbles there
Yesterday I enjoyed unlocking the Heavy new weapons/edible devices with my teammates and I spent some time testing TF2’s phisic engine watching a rolling bottle left by a dead Demoman and a Heavy ragdolling when riddled by Natasha’s bullets, and then I though “but TF2 doesn’t have characters with free flesh!”. In fact, The Heavy is muscular, not fat, and The Scout bones are firmly coded. I found this video because I needed to update my knowledge database besides crumbling walls and tornadoes…
I didn’t know phisics got so realistically curvy.
I like phisics.



