No more owies.
Unfortunately, the scout double crouch jump is fixed. To me it looked very comical, much like Luigi’s waggling legs.

Other related notes include some news about mapping. The Swamp Theme created by some guys at TF2Maps is now complete. If you’re a mapper maybe you could give it a shot. I saw some nice models that could fit also in a harvest-like map.
Considering that I’m a complete n00b at 3d modelling(Bryce isn’t 3d modelling, not even remotely), I’ll probably never be able to make the items I though for The Engineer so I’ll draw them in a concept-art style explaining the hows and whys. Leaving modelling behind I can look again at map-making. Expect some sketches in the next days.
I’m also re-playing Mass Effect, getting my save ready for the “import” button in Mass Effect 2. I’d also like to make a comic about it but I can’t find something funny enough. Maybe after Mass Effect 2, who knows.




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